Terraria: Journey's End Patch Notes | Screen Rant

Terraria's Journey's End update releases tomorrow and there will a huge amount of impressive changes coming to the ten-year-old game.

Terraria: Journey's End Patch Notes | Screen Rant

We are one day away from Terraria: Journey's End update, and ReLogic has released the changelog detailing everything coming with this game-changing update. Terraria has been out for almost a decade at this point, and many players assumed that the game was fully complete. Re-Logic it seems has other plans and has final update, and it is truly massive.

Related: Terraria: How to Defeat Calamitas (Expert Mode)

The forum post that Re-Logic put out is huge on its own and details new changes like 1000 new items, a golfing game mode, quality of life improvements, and even the ability to fight brand-new bosses. This post has nothing on the changelog though, which is more than 40 pages of detailed notes. Players who want to can download the full text from the forum post and peruse at their leisure. We here at Screen Rant thought we'd make it easier on fans of Terraria and pull out some of the most interesting .

Terraria will now have new game modes for players to experiment with. The most impressive of the three modes is the Journey Mode. This option will give players the power to tailor gameplay to their wants and needs. Features like the ability to control the weather, adjust the enemy difficulty, duplicate items/materials, and even enable god-mode will all come packaged into Journey Mode. Re-Logic has stated that the only limit to this mode will be the creativity of players.

Another interesting game mode will be Master Mode. Master Mode should only be attempted by very experienced players as it will be the most difficult mode in Terraria. Enemies will be stronger and more aggressive, and players will be punished more harshly for their actions. Players who don't want such a grueling experience though can always decide to play a round of golf with Terraria's Golf Mode. Once the update releases, players will be able to create their own course or challenge their friends to a friendly round on some community-created levels.

One of the most frustrating aspects of Terraria in the past was keeping track of all the different creatures and enemies that players would face. It could be difficult to remember how much health certain enemies had or what kinds of items they dropped. Players won't have to worry about Googling that info any longer though, as Terraria will now have its own in-game Bestiary. This feature can be used to keep track of all the creatures that players have encountered, while also compiling all the necessary stats and info that players might need.

Users can even attract a new NPC called the Zoologist that is directly tied to the Bestiary. By killing enemies and filling out parts of the Bestiary, players will earn special rewards from the Zoologist. Most of these items are fun vanity features or pets, but the Zoologist can also provide useful items like minecarts. Players should make sure to check in with her regularly for new items.

Journey's End will be introducing almost 1000 new items to Terraria, which means that the final item count for the game will be over 5000. For one, whips will be an entirely new class of weapon for summoners. This is very helpful as the summoner class didn't have as many unique weapons to use as other classes in Terraria. Other weapons that are being added are the Starcannon V2, Celebration MK. II, and the Scarab Bomb.

Players will also be able to explore the world in fun new ways with different mounts. A new minecart called the Minecarp is shaped like a fish. It's unclear if it has any new features, but it looks fun. Players will also be able to navigate through lava with the Lava Shark mount. There are also an untold number of aesthetic items being added to Terraria as well from a throne room theme to a design that seems to be made from bamboo.

There will be several quality of life features that will be added in with Journey's End – much to the benefit of players. One of the most exciting is the block swap feature that all players will get solid use out of. Instead of having to destroy structures to update them, players will now be able to just place a new block over them. As long as players have a pickaxe in their possession that is strong enough, and block can be placed over an old one. The old block will be destroyed and players will regain the material used to create it.

Another exciting feature will fix a lot of problems that players experience with inventory overflow. There will now be a new object called the Void Vault that players can send their items to. Players who are in the middle of an adventure and find that they have run out of space can now use a Void Bag to send whatever they want back to the Void Vault at their home base. This will significantly cut down on the number of times that players need to run back to their base while exploring.

With a new update comes all-new enemies to kill and be killed by. Journey's End will add 19 new enemies to Terraria. A few of the new ones that have been teased by Re-Logic are Gnomes that seem to roam underground and Balloon Slimes that can now fly through the skies. Players will also see 22 new harmless critters throughout the world to find and catalog.

In addition to the regular enemies, Re-Logic has decided to add two mini-bosses and two bosses. One of the mini-bosses that players will be able to fight against is the Dreadnautilus, a giant monstrous fish-like creature that players can face off against. The company has decided to keep both new bosses under-wraps, so players will have to discover them on their own.

Re-Logic has decided to completely overhaul the way that fishing works in Terraria. The company rebalanced the loot and mechanics of fishing and also added a bunch of new spots for players to fish in. Players will now be able to use a Chum Bucket to attract fish and other sea creatures, and will have to face off against all kinds of new animals like the dangerous Goblin Shark.

There are also some more dangerous ways to fish that can give players greater rewards. Fishing during a Blood Moon will expose them to dangerous creatures both on sea and land, but will give them access to better loot. The company has hinted that there may be something horrifying lurking for players who decide to fish during a Blood Moon though. Players will also be able to go lava fishing as well, which similarly has its own risks and rewards.

Very few games can manage to have such a has. Players have spent countless hours exploring the large and dangerous worlds that Re-Logic has provided. Journey's End may be the final update, but it will definitely not be the end of Terraria. There is so much content here that players will probably be playing Terraria for another ten years.

Next: Insanely Complicated 9-Year Minecraft City Looks Like A Photograph

Terraria: Journey's End releases May 15th.

Source: Re-Logic

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Justice League's Cyborg Can Track Anyone... Except Batman

When a congressional hearing demands Batman's presence, Cyborg reveals that even though he's League chairman, he has no idea where to look.

Justice League's Cyborg Can Track Anyone... Except Batman

is reporting to Congress on the state of the Justice League, but when he’s unable to tell them ’s whereabouts, things go sideways. In this DC Comics adventure, politicians join the list of foes for the League to overcome. Rounding out that list is a battle against public opinion and an over-eager fanboy that keeps doing more harm than good.

In Justice League #39, by Christopher Priest and Ian Churchill, tempers flare after Batman was framed by the villain, the Fan, for killing a Congresswoman. Cyborg, the new chairman of the Justice League, has a hearing with the House of Representatives, but right off the bat, there are some hiccups. First, he’s in a techno-scaling disguise to mask his robotics, so, unfortunately, no one knows who he is and he has a hard time getting respect. When the committee demands, exasperated, that the Justice League force the Dark Knight to attend their hearing, Cyborg explains that he’s got no way of tracking him down. In fact, he adds that Batman is a master of disguise, so he could even be in the room right that minute and no one would know.

Related - Justice League: Zack Snyder Made Cyborg One of DCEU's Most Powerful Heroes

He’s not actually in the room, but he’s not in hiding either. Instead, Batman’s leading another squad of heroes to clean up the Fan’s latest disaster. The Fan is a supervillain created by Priest that knows all of the Justice League members too well. He was a technician in the construction of the Watchtower and implanted some spy software to steal all of his heroes’ secrets. He’s learned all of their strengths, weaknesses, and strategies, by heart. Now, he’s derailed a train in Arkansas and the available League members are racing to try and prevent a dangerous chemical explosion.

It takes the combined powers of the Flash, the Ray, and Killer Frost to contain the hazardous materials, but while they stop the runaway train, the League encounters a different kind of problem. Throughout the story, a dialogue, between the League and the people it’s trying to protect, takes the form of tweets sprinkled here and there, reacting to the collateral effects of the battle. While there’s some support, most of the voices are upset about damage done to their crops, homes, or businesses.

Making Cyborg the leader of the Justice League and worrying about the effects of the team’s actions are perfect complements to the Fan’s villainous arc. This story illustrates the question of whether or not the hardcore comics fans are steering the editorial agenda away from where it should be. At the end of that train disaster, Batman’s found holding a baby he rescued from the crash. That’s where the superheroes belong: not fulfilling the wishes of fanboys, or serving those in power, just helping out kids in trouble.

Next - The Flashpoint Movie Needs Cyborg, NOT Batman

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